Interested in bringing esports to your own classroom? Already a pro with the controller? Either way, Esports @ Bett is a must-see feature of the show in partnership with British Esports Federation.
ESPORTS @ BETT
In association with
Technology Partners
The power of play!
Launched in 2022, this feature at Bett has inspired and enabled educators to take steps to launch esports facilities in their own learning environments. Embrace the power of play at Bett 2025!
Why esports in education?
Benefits of esports
Esports is about much more than kids playing video games. Learning through play has always been a tried-and-tested method in education, so why can't it extend to the online world?
- Specialist programmes engage with students through their hobbies and interests
- Expands the possibilities for growth within SEN classrooms
- Meets students’ needs when the traditional learning system may not be suitable
- Increases student moral and develops skills for future careers
- This new way of learning opens students up to new opportunities, some of whom may never have considered higher education until they explored the qualifications relevant to esports
Esports @ Bett 2024
The Esports @ Bett feature was bigger and better than ever in 2024, showcasing 48 different speakers from various education institutions and the wider esports industry. Discussions covered the role esports plays in education, presented opportunities for educators to connect with peers, and offered them a front-row seat for viewing the latest tech solutions. Once again, the British Esports Federation returned as Association Partners of Esports @ Bett.
The Esports @ Bett tournaments returned by popular demand, where 8 school esports teams from across the country showcased their skills in 3v3 Rocket League matches. Congratulations to Barnsley College and York College, the respective winners across the two days! Thank you to all those who took part and helped organise.
Esports resources
Esports qualifications
Esports has links to STEM based subjects and creative skills, which can be applied in further education through a range of career paths. British Esports and Pearson released a BTEC qualification in esports in 2020, which has taken off as an option for students to study what they enjoy.
Inclusion in esports
Esports can be used as a method of teaching in a wide range of classrooms, specifically in SEND classrooms. With esports, students with disabilities can participate in group activities like never before with the introduction of new technology, making gaming more accessible for everyone.