Paul Coyle
Esports and Gaming in Education Development Manager,
Scan Computers
United Kingdom
Paul has spent the past eight years at Scan Computers, working within B2B development before taking responsibility in 2022 for the company’s esports and gaming strategy across Education. In that time, he has helped schools, colleges, and universities adopt esports across curricular and extracurricular, supporting the delivery of facilities, pathways, and student experiences. Paul advocates for the role of gaming and esports as a bridge between education, industry, and future skills, and Scan remains a committed partner to the sector.
Sessions
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21-Jan-2026Live Classroom TheatreFrom classroom to career: How Esports is shaping the next digital workforce

