Bett UK

2027년 1월 20일~22일

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2027년 5월 4일~7일

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2026년 9월 23일~24일

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에스텔 애쉬먼 - 디지털 스쿨하우스

에스텔 애쉬먼

Curriculum Content Developer, Digital Schoolhouse
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Estelle Ashman is the Curriculum Manager at Digital Schoolhouse, where she designs and curates innovative teaching resources for computing education. She also delivers GCSE Computer Science part-time at a local secondary school. With over 15 years of teaching experience, including as head of department, across all educational phases, from Key Stage 1 to Key Stage 5, and a Masters in Teaching and Learning, Estelle excels in making complex Computer Science concepts accessible and engaging. Her workshops cover a range of creative topics, from using dodgeball to explore algorithms and AI to teaching binary numbers with Nintendo's Super Mario Maker 2. Estelle is also the lead author of the Macmillan Education Max Computing book series which is being delivered in schools internationally. Passionate about playful learning, she continually strives to inspire both teachers and students in the world of computing.

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