Sleuth IT
Stand: SH82
- Curriculum improvement
- Africa
- Asia
- Australia
- Europe
- Middle East
- North America
- South America

Sleuth IT games are based on an adventure game format with a 'whodunnit' style narrative, they connect the enjoyment of a gaming experience with active learning. Whilst students are enjoying the game, they develop their literacy, numeracy and essential core skills: creativity, communication, collaboration, critical thinking skills and computational thinking.
Address
Bridgewater SomersetUnited Kingdom