Bett 2022 Press Releases

Bett 2022 Press Releases

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  • The Adaptive-media® Interview Coach

    19 Mar 2023 A-dapt International Ltd
    The Adaptive-media® Interview Coach which has been created to help disadvantaged young adults perform better in interviews
  • The Bett Awards 2022 have been announced, and we are delighted to share that Learning Ladders has once again been shortlisted as the ‘Best System for Assessment, Planning & Progress Monitoring’.
  • Arduino Education Launches School Cloud Plan

    23 Mar 2022 Arduino Education
    The Arduino Education School Plan is the simplest, fastest, low-code way to get students started with connected projects and the Internet of Things.  
  • Braccio ++ is an all-new robotic arm designed specifically for advanced secondary and university students.
  • Buddy the Robot powered by Agora's Real Time Engagement Platform Helps Children Learn Remotely    
  • Short Édition introduces the Short Story Cube at BETT 2022

    22 Mar 2022 Penny Atkinson - Business France UK
    Reading for pleasure is at an all-time low & Short Édition is on a mission to change that, launching the Short Story Cube at BETT (stand NK31) to enourage a love of reading.
  • Press Release BETT 2022

    21 Mar 2022 Rachel Dunsmore
    The teacher who wants children to spend more time on their phones
  • New research from Cognassist has found that apprentices who engage with support tailored to their learning needs increase in both confidence and motivation to learn over time.
  • eSquirrel won the semifinal for Germany and Austria at the GESAwards 2021 and was a finalist at the Globald EdTech Startup Awards. 
  • Help JTRS Eco Action build sustainability in education by participating in the 10,000 ‘World of Trees’ Challenge.    
  • Pilot Test Results

    16 Mar 2022
    We're proud to be able to share the results of our pilot test, which saw students improve their critical thinking, learn independently and challenge themselves.  
  • Digital Signage solution TrilbyTV have released a brand new video, highlighting how the Royal Grammar School in Worcester are creating an impact amongst staff, pupils and parents. 
  • After surveying over 100 companies across Europe on the current state of corporate learning, MobieTrain has been able to further understand the changing climate of learning and training.
  • VR Simulators. Tools that support and enhance educational processes. They are an excellent tool for practical tasks when access to a real-world environment is impossible, expensive, or dangerous.
  • Intel's Agenda at Bett - Friday, 25 March

    15 Mar 2022 Leanne Marinace
    We're hosting a number of informative sessions at Bett on Friday, 25 March!  Please join us in Gallery Suite NG12. No need to RSVP – we look forward to connecting with you!
  • Intel's Agenda at Bett - Thursday, 24 March

    15 Mar 2022 Leanne Marinace
    We're hosting a number of informative sessions at Bett on Thursday, 24 March!  Please join us in Gallery Suite NG12. No need to RSVP – we look forward to connecting with you!
  • The Belgian company mobile microlearning in Human Resources has opened its first office in Madrid, to offer shortened and interactive training solutions to Spanish companies. 
  • Intel's Agenda at Bett - Wednesday, 23 March

    14 Mar 2022 Leanne Marinace
    We're hosting a number of informative sessions at Bett on Wednesday, 23 March! Please join us in Gallery Suite NG12. No need to RSVP – we look forward to connecting with you!
  • Michelle will be speaking on the OrCam stand (NG31) at 11.30am on day one of Bett Show about how the students of Moon Hall School are benefitting from assistive technology every single day.
  • BETT Media Pack Robotical

    11 Mar 2022 Robotical
    BETT Awards Finalist in Hardware category NEW KS1 & KS2 Maths Resources NEW Automatic Assessment Software  robotical.io | bett spokesperson: ben henderson-palmer | PR: steph middleton, 07515 738605 
  • Artome M10

    11 Mar 2022
    Redefining the needs of classrooms -it’s time to take the hybrid approach  
  • Glemsford Primary School Case Study

    10 Mar 2022 Learning by Questions
    "“LbQ is a great tool that will make teachers' assessments so much easier. It will provide you with question sets that support and challenge the pupils in equal measure."
  • Natterhub, the online safety platform that prepares children to thrive online, is delighted to announce its return to Bett UK 2022 as it showcases its exciting new partnership with Microsoft Teams.
  • Lexie, a new ultimate reading and learning solution from Omoguru will see the light of day at Bett Show 2022 in London
  • Canva for Education: What’s New in 2022

    08 Mar 2022 Daniella Latham & Marcia IcInnes
    We’ve introduced some of our community’s most requested features!
  • Proving that EdTech solutions are evidenced-based is becoming increasingly important across the EdTech ecosystem and Practeria is committed to demonstrating their products and business decisions are b ...
  • Industry 4.0: Do you want to know how to implement it into your business, or how to get involved in I4.0 transformation for your next career move? Yet, you are not sure which technology, process or pa ...
  • Practeria in partnership with Bionic Production GmbH in Germany offers the Mobile Smart Factory as an effective tool for training and upskilling in manufacturing and engineering-related fields. Using ...
  • SKILL PULSE DIGITAL PLATFORM

    08 Mar 2022 Mike Saxer
    Under the patronage of EDUCATE VENTURE RESEARCH Practeria is building a digital platform that will provide a fast response to the upskilling needs of the employers by making the skills market transpar ...
  • VR in education webinar on 15th of March

    05 Mar 2022 Kristen Tamm
    Futuclass is hosting a free webinar "Virtual Reality in Education" March 15th 2 pm - 3.30 pm (GMT)! More information -> futuclass.com/webinar 
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  • Mussila launches WordPlay.

    04 Mar 2022 Jón Gunnar Thordarson
    MUSSILA LAUNCHES WORDPLAY AN INNOVATIVE READING COMPREHENSION APP Award-winning EdTech startup applies its unique and successful methodology, “Learn, Play, Create”, to create an innovative, new digita ...

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